







This project explored the capabilities of Unreal Engine 5 in producing a high-quality 3D animated motion graphic featuring the PlayStation 5. The goal was to push the engine’s real-time rendering and cinematic potential within a streamlined production workflow. Lighting was achieved using Lumen for dynamic global illumination, while final-quality renders were produced using Unreal Engine’s Path Tracer for enhanced realism and fidelity. All shots were rendered on an Asus laptop equipped with an RTX 3070 GPU, with an average render time of approximately 40–50 seconds per frame, demonstrating an efficient yet powerful rendering pipeline on a mobile workstation.